Working on DreamWorks' The Bad Guys was an exciting and challenging experience for me as a Surfacing Artist. I was responsible for creating the environment, particularly a vast city so large it had to be divided into four distinct parts, each with its unique buildings. The attention to detail was crucial, especially when layering textures for the roads, bridges, and sidewalks. We used V-Ray for rendering, allowing us to achieve the desired level of realism. Overall, it was a gratifying project, and I thoroughly enjoyed the creative process.